TheBigGame | |
---|---|
File:H-Hato.jpg | |
Race: | Neutral |
Class: | Intelligence |
Type: | Support/Hero Killer |
Strength: | 17 (+1.7 per level) |
Agility: | 20 (+1.75 per level) |
Intelligence: | 17 (+2.5 per level) |
Previously known as HatoUP, TheBigGame is a master Archer, using ranged attacks to defeat her opponents. She can learn Frost Arrow, Shadow Strike, Unholy Aura, and Stampede. Attacks land and air units.
Spells[]
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Shadow Strike[]
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration. Each level increases the damage done over time by the dagger. Shadow Strike always has an 8 second cooldown and costs 75 mana.
Level |
Hero Damage (Initial / Decay) |
Unit Damage (Initial / Decay) |
---|---|---|
1 | 75 dmg / 10 dmg for 9 seconds | 75 dmg / 10 dmg for 15 seconds |
2 | 150 dmg / 20 dmg for 9 seconds | 150 dmg / 20 dmg for 17.5 seconds |
3 | 225 dmg / 30 dmg for 9 seconds | 225 dmg / 30 dmg for 20 seconds |
4 | 300 dmg / 40 dmg for 9 seconds | 300 dmg / 40 dmg for 22.5 seconds |
5 | 375 dmg / 50 dmg for 9 seconds | 375 dmg / 50 dmg for 25 seconds |
6 | 450 dmg / 60 dmg for 9 seconds | 450 dmg / 60 dmg for 30 seconds |
Ice Shards[]
Adds a cold effect to each attack, slowing a target enemy unit's attacks and movement. Each level increase adds additional damage and slowing effect. Remember that arrow skills do not stack with orb effects. The slow effect lasts for 1.5 seconds on heroes and 5 seconds on units.
Level | Attack Speed / Move Speed | Extra DMG | Mana |
---|---|---|---|
1 | -30% / -25% | +10 dmg | 10 |
2 | -40% / -35% | +20 dmg | 10 |
3 | -50% / -45% | +30 dmg | 10 |
4 | -60% / -55% | +40 dmg | 7 |
5 | -70% / -65% | +50 dmg | 7 |
6 | -80% / 75% | +75 dmg | 7 |
Haste Aura[]
Increases the movement speed and life regeneration rate of nearby friendly units. The bonuses increase with each level. This aura is an exact replica of Dino Din's and the Death Knight's spell.
Level | HP Regen Bonus | Speed Effect % | Area |
---|---|---|---|
1 | 1.5 HP / sec | +10% | 900 AoE |
2 | 2 HP / sec | +15% | 900 AoE |
3 | 2.5 HP / sec | +20% | 900 AoE |
4 | 3 HP / sec | +30% | 900 AoE |
5 | 4.5 HP / sec | +40% | 900 AoE |
6 | 5 HP / sec | +50% | 900 AoE |
Stampede[]
Calls down hordes of rampaging thunder lizards to explode upon the hero's enemies. When you cast the spell, TheBigGame will start channeling towards the spot you click and the thundering lizards will charge across the screen in parallel lines to the line formed between TheBigGame and the targeted spot. The lizards always come from behind the hero. The lizards will explode against the first unit they hit, so you want to angle your stampede to hit the weakest units. Stampedes always last for 30 seconds.
Level | Units, DMG, Area | Cooldown | Mana | Area | Range |
---|---|---|---|---|---|
1 | 2 size 55 Lizards per sec, 60 dmg each in 275 aoe | 180 seconds | 150 | 1000 AoE | 300 |
2 | 4 size 57 Lizards per sec, 90 dmg each in 285 aoe | 170 seconds | 200 | 1100 AoE | 300 |
3 | 6 size 59 Lizards per sec, 120 dmg each in 295 aoe | 160 seconds | 250 | 1200 AoE | 300 |